Sorry for the Silence - What's Next
Hey Shadows fans,
Just wanted to update you guys on what's coming during this extended period between updates.
1 - Open World
We're starting on implementing our first tests of the open world. I am currently building out the neighborhoods in which a quest derived from our demo story mode will take place. The earliest version of this will become available to test in P0.5, alongside the old demo campaign. This will eventually replace the demo campaign entirely when the quest version is comparable. In the early open world tests, you will be able to modify your stats and unlock abilities freely.
2 - Multiplayer
I've been hard at work replicating various functionality. It's mostly background work at this time but stay tuned for our first multiplayer playtests in the coming weeks.
3 - Parkour
We've begun the process of introducing Mirror's Edge style parkour mechanics to our movement to up the intensity, variety, tactility and immersivity of our movement and world. Obstacle detection and motion warping is in, we are working on acquiring and integrating good animations for this system now.
4 - Offhand Abilities and Weapons
This feature will be in the works immediately after parkour and rounds off our combat mechanics beautifully, bringing in grenades, gadgets, akimbo and magic.
We can't wait to show off what is in the works,
Stay stealthy,
Alex K - Kyron VideoArts
Get Shadows // The Shroud in: Calm Before the Storm
Shadows // The Shroud in: Calm Before the Storm
Fight your way to the truth in this noir, pulp inspired story driven movement shooter made for Brackeys Game Jam 2024.2!
Status | Prototype |
Authors | Winnitude!, Cageramnod, Kyron VideoArts |
Genre | Action, Platformer, Shooter |
Tags | 3D, brackeys, brackeys-game-jam, Fast-Paced, First-Person, Noir, Singleplayer, Unreal Engine |
More posts
- 0.3 Released33 days ago
- It's Pneumonia - 0.3 Delayed Again38 days ago
- Relit Scenes, Melee Progress, HUD Improvements | 0.3 Progress Update40 days ago
- Sick again - 0.3 & Halloween Update to be merged into one patch44 days ago
- Melee, Third Person Progress - P0.347 days ago
- Update Released - P0.2.151 days ago
- P0.2 RELEASED - Changelog53 days ago
- P0.2 - Weapon Switcher UI, Advanced Movement & Ground Pound Polish55 days ago
- P0.2 - Advanced Movement Preview55 days ago
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